public class PlayerStateBehavior_Walk : AbstractPlayerStateBehavior
{
	public static PlayerStateBehavior_Walk instance;

	private PlayerStateBehavior_Walk()
	{
	}

	public static PlayerStateBehavior_Walk getInstance()
	{
		if (instance == null)
		{
			instance = new PlayerStateBehavior_Walk();
		}
		return instance;
	}

	public override void enter(Player owner)
	{
		base.enter(owner);
		owner.playAnimation(AnimationName.player_walk, 1f, 0.8f);
	}
}
